Tuesday, 29 March 2011

Mongolian issues

The Hand/ wrist for the mongolian has come away from the mesh of the clothing, This was down to hayley having Wrist controls controlled in the attribute editor. It was a strange way to get the wrist moving instead of using the rotate tool.The hand got a crease in it due to something in the attribute editor being set to 1 rather than at 0, therefor i took it off again.
The arms were being a pain for weights as they were chunky and wouldn't go to where i needed them to go.
The clothing on the legs was the biggest issue i've ever had as the legs would come through the top of the clothing. It was extremely difficult to get right and took hours. Still, the leg stretch at extreme values allows the cloth to be crumpled.

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