Although Hayley has rigged the Mongol, some of our animators are finding it hard to use her rig. I have decided to try and re-do the rig to get the animators back on track..... I can still keep all of the Blend shapes she has done, but I will hopefully be able to put the knees and the elbows back into the character, i think they were places slightly in the wrong places....
I have managed to rig the mongol again over the weekend, so now The knees are in the correct place, The weights on the clothing therefore work out a lot better, and each Eye can move separately now. Mine is to the left, hayleys to the right
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